Dodge the music.
A small bullet-hell shooter built around seven original tracks by Artigence. The background, the glow and the flashes react to the beat, and the enemy patterns follow the song.

Songs

  • Zoom
  • Hope
  • Ashes in Motion
  • Space Splanty
  • Base
  • Linked-list
  • Software
  • Hardcore
  • Late night
  • Progress
  • A question mark
  • Rambling
  • It's alright
  • A world full of adventure

Songs unlock in order: start with Zoom, and finish a song to unlock the next one.

Features

  • Four difficulties (Beginner, Easy, Medium, Hard) and a Practice mode where you cannot lose
  • Main menu with Settings (music volume, remembered in your browser)
  • Pause menu with volume and difficulty changes
  • Enemies flash red when you hit them
  • Power-ups and score items, with a rank (S to C) when the song ends
  • Best scores are saved in your browser

Controls (keyboard)

  • Arrow keys: move
  • Shift: slow down (for tight dodging)
  • Esc: pause
  • Enter: confirm in menus
  • M: mute

Tips

  • Play with headphones, and click the game once to let the music start.
  • Start with Beginner or Practice mode.
  • Your ship's only hit area is the small white dot in the middle.

Work in progress. New songs and updates are coming. It is played on a computer with a keyboard (no phone support yet). More songs, bullet patterns and polish are coming. Feedback is very welcome!

Watch the trailer:

Updated 12 hours ago
Published 5 days ago
StatusIn development
PlatformsHTML5
Authorartigence
GenreShooter, Rhythm
TagsArcade, Bullet Hell, Music, Pixel Art, Shoot 'Em Up, Short, Singleplayer
AI DisclosureAI Assisted, Code
The game's code was written with the help of AI tools (a local Qwen model and Claude). All pictures (backgrounds, enemies, bullets, panels, logos, cover) and the music are made by the artist.

Development log

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